Crisp radar icons v1
from https://samp.directory/mods

GTA San Andreas stretches its 16 x 16 radar icons to fit a modern screen and smooths them into a blur. This fan-made mod keeps every one exactly as Rockstar drew it, pixel for pixel, at 64 x 64, so the radar and the map show sharp pixel art instead: houses, shops, mission contacts, gangs, the waypoint and the rest (61 icons). SA-MP servers that show them in textdraws ("hud:radar_...") show them crisp too.

INSTALL
1. Install Mod Loader if you have not already.
2. Put this folder in your game's "modloader" folder.
Without Mod Loader: back up models/hud.txd in your game folder and put this hud.txd in its place.
Works in single player and on SA-MP: it only changes what your own screen shows. A crosshair mod lives in hud.txd too: whichever of the two you install last is the one you see. To remove it, delete the folder.

HOW IT WAS MADE
1. Each radar icon was taken from an unmodified copy of the game's models/hud.txd.
2. Each pixel was made a block of 4 x 4 pixels. Nothing was redrawn, guessed at or recoloured, and no AI was used.
3. They were saved back uncompressed, with mipmaps (which, halved, are the game's pixels again), under the game's own texture names. Everything else in hud.txd is the game's, untouched.

WHAT TO EXPECT
It is a pixel-art look: sharp, but with the game's steps on every edge, not smooth curves. Your own arrow in the middle of the radar is left as it was, because the game turns it, and turned blocks come out ragged. It has had little testing in the game itself: if an icon looks wrong, tell us.

CREDIT AND RIGHTS
The artwork is Rockstar Games'. This pack only enlarges it, and is not affiliated with or endorsed by Rockstar Games or Take-Two Interactive.
